Five

Administrator
Staff member
Patch Notes



General Changes

  • Level cap increased to 110
  • Removed Sunday TSB
  • Added new mount to IM
  • Added B rank Stabs to IM and repriced C and D rank
  • Added Hazy/Ronelia/Arpia maps
  • Updated IP Shop

World Bosses

  • Silva - 20h respawn time
  • Totems - 16h respawn time
  • Asura - 26h respawn time
  • Bezemut - 28h respawn time
  • Kalista Tyrant - 30h respawn time
  • Lowered HP of Silva/Totem bosses/R4 bosses

Minibosses

  • R5 Minis - 4h respawn time
  • Glacial Minis (Observers, Hell Demons, Puma, Elizabeth) - 6h respawn time

Bug Fixes

  • Fixed worldmap defaulting to opening the wrong map
  • Fixed portals not working when walking into them
  • Fixed Fel Conscript not dropping its accessory at 100% rate

Quests

  • Added level 100+ daily quests
  • Added level 100+ guild quests

New Items

  • Added Wands - heal stat scales with plus enhancement (Elf only)

Class Balance

  • Defender - VIT nerf removed
  • Savage - VIT nerf changed to -15% (from -30%)



Skill Changes

  • Shield Push - Push range increased
  • Aimed Blow - Adds crit chance
  • Stunner - Stun duration decreased and cooldown increased
  • Crazy Standing - Immovable changed to 50% mobility reduction
  • Roha's Blessing - Slightly shorter duration but cooldown now in sync with OS
  • Blunt Mastery (Defender) - Now works with axes
  • Fixation - Immovable changed to 50% mobility reduction
  • Physical Aura - Renamed to Defensive Stance, now does the same as Roha's Blessing
  • Defending Nature - Lvl 7 reduced back to 130
  • Euphoria and Group Euphoria - Fixed a bug where the absorption logic was rolling twice when hitting more than 1 target
  • Marea's Battle - Changed to a buff that gives skill damage reduction
  • Feeble Arrow - Changed to reduce target's highest stat instead of only STR
  • Evade - Changed to AGI boost
  • Double Strike - Damage increased
  • Sharp Melee - Buff now not stealable by Pillage
  • Kael Arrow/Bolt - Changed to a buff (old arrow/bolt items bonus damage removed)
  • Premium Shot - Damage increased
  • Scout AoE Skills - Cooldowns set to 10 seconds and damage reduced
  • Sluggish Attack - Changed to apply a mobility reduction debuff
  • Royal Mask - Added all stats buff
  • Timer/Heart/Healing/Ruin Trap and Scarecrow - Cooldowns reduced by half
  • Slow - Now adds additional damage based on caster's current MP
  • Mana Incineration - Now works with skills
  • Rampage - Changed to STR scaling instead of DEX
  • Reap - Damage increased
  • Call to Battle - Cooldown reduced
  • Sweep - Damage increased
  • Low Blow - Duration increased
  • Ice Willy Willy - Damage increased
  • Polearm Mastery - Changed to increase damage for polearms
  • Magnitude Swing - Damage increased
  • Pillage - Capped stolen buffs to 1
  • Gail's Wash - Duration and cooldown changed
  • Ruthless - DEF reduction increased to 500
  • Group Mortal Immune - Changed to crit damage reduction buff


 
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